

Fighting styleĪ Umbrella alpha teaser trailer revealed Hungern to have a long tongue like grab that can counter zoners like Peacock, making her intangible until she spits out Peacock. She is somewhat of a carefree, albeit spoiled child. Role Skullgirls 2nd Encore Story Mode Parasoul's story Fukua's story Robo-Fortune's story Skullgirls Mobile Origin Stories No Shelter Personality Due to Umbrella seeing Hungern as her best friend, Hungern is protective of her. Umbrella has so much power that she can use Hungern without any ill effects whatsoever, a feat so shocking that Samson claims that he's never encountered a "monster" like her before. He's in Umbrella's possession ostensibly for her protection, but in truth, she has him because his ability to siphon life energy just by being near him is supposed to be suppressing her dormant Skullgirl power, which she inherited from her mother while she was transformed. At some point he fell into the hands of the Renoirs. Hungern is a Living Weapon, implied to have existed back in Eliza and Samson's time, with Samson calling him an insatiable devourer of people, armies, civilizations and everything in-between. Its products feature a young girl in a yellow raincoat wielding an umbrella in the rain. Umbrella's design was inspired by the U.S. This fits with the theme of the Renoir family's Living Weapons being named after the Four Horsemen of the Apocalypse. Hungern, the name of Umbrella's living umbrella, is the German word for "starve" and the Swedish word for "famine". She was announced as a Skullgirls 2nd Encore DLC character on May 6th, 2021. It has been stated that she is one of the characters who would need to be made playable for the canon Skullgirls storyline to be revealed. She was initially supposed to be a part of the launch cast alongside Squigly, but was moved to be a first-round DLC character because the team needed villains for the story. Umbrella was the first possible DLC character to be revealed in the Keep Skullgirls Growing Indiegogo campaign, at $20,000. Īn old live journal by Alex Ahad stated that Umbrella had "raw magical talent, psychic powers, spirit of Aesil." She was also nicknamed as Umbrella-chan and appeared in a comic along with other Ahad's original characters. Umbrella was originally one of the mascots that former Skullgirls creative director, Alex Ahad, made and used for his old personal website "PuG's PuB" since at least October 2001. 7.2 Keep Skullgirls Growing Indiegogo campaign.Living Weapons never deteriorate or age.They also change size depending on the wielder. Living Weapons, like Parasites, manifest their powers differently from user to user.Finally, King Franz used Eroberung ("Conquest") to kill Queen Nancy. The names of the Renoir's Living Weapons are the German names for the Horsemen of the Apocalypse: Krieg meaning War, Hungern meaning Famine (lit.It can grow multiple heads and change rigidity when needed. Pazuzu Whip: A yellow snake themed whip wielded by Mrs.Todd: A boney umbrella-shaped scythe, shown in the possession of Queen Nancy Renoir when she became the Skullgirl.Whether it is still in his possession is unknown. Eroberung: A golden umbrella-shaped rifle wielded by King Franz Renoir during the previous war.Hungern takes on the shapes of various nightmarish mouths as it tries to consume the enemy, ranging from horse heads to anemones. Its power increases the longer it is not used to attack. Hungern: Another umbrella-shaped Living Weapon with an insatiable appetite, currently wielded by Umbrella.Using its many eyes, it can shed Napalm Tears that can float in the air and can be detonated. Krieg: An umbrella-shaped Living Weapon passed down throughout the Renoir family, currently wielded by Parasoul.Cerebella is the only known person who can wield it and she has formed a mental bond with Vice-Versa. It is capable of incredible feats of strength, such as carrying elephants and crushing rocks into diamonds. Vice-Versa: A highly expressive hat equipped with two massive arms.They can only be wielded by certain gifted individuals. They are self-aware legendary weapons forged by master weaponsmiths. Like Parasites, they come from the mysterious element Theonite, although they have comparatively limited sentience (if any at all). Living Weapons are a concept in Skullgirls.
